And so it begins... -Kiko


This last week was crazy, I had so much to do and so little time... Making a Game Design Document (which I had no previous knowledge on how to do btw) was such a weirdly satisfying experience. Unfortunately, every member of the group had other responsibilities which meant that the final product was not the best. even though it has some clear flaws, it also has some clear strengths and I'm overall proud of it.

On the other hand, we have a solid idea of what we need to do and how to move forward. In fact, we already started playing with unity and have part of a prototype for out-of-combat movement!

For next week, we have to make the storyboards and and have some working prototypes. I hope to have most of the combat system working as well as have decided what are the unit's stats and combat formulas.

Am excited for next week and hope to bring real progress with the next dev post. See ya!

-Frederico Almeida Santos

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